Saturday, September 26, 2020

Roaming the island

 After a few months of intensive tradeskill grinding back to roaming the island a bit with Wolfhound and DangerousRob. No game updates yet, but that doesn't stop us from having some fun.


Stulp


Up tree in Blackbark Hollow - the small tree


Up tree in Blackbark Hollow - the big tree



Just outside Blackbark Hollow playing with the Spiders

Monday, April 6, 2020

Big Button CSS - second version

After some weeks of playing around this is what I most liked so far. This is not tested on a phone yet, but I have played with this comfortably on a normal web browser. Check the first versión post for how to set up personalized CSS on a browser with extensions. I think what I like most is the Bank window position. I no longer have to do anything to have access to the filters and also having a slightly higher game screen.

===== CSS CODE =====

/* TOP BAR */
#topbar {
    height: 30px;
}

#topbar ul li {
    font-size: 14px;
    line-height: 14px;
    height: 20px;
    padding-top: 10px;
}

/* SIDE PANEL */

#sidepanel {
    top: 80px;
    bottom: 20px;
}
#panelbuttonbar {
    margin-left: -50px;
}

#panelbuttonbar ul li {
    font-size: 30px;
    padding: 13px 5px 13px 9px;
    border-radius: 17px 0 0 17px;
}
#equipgroups ul li {
    font-size: 20px;
}
/* rearrange equipment in 3x5 array to allow bigger display */
#equip_helmet {
  left: 100px;
  top: 10px;
}
#equip_torso {
  left: 100px;
  top: 70px;
}
#equip_legs {
  left: 100px;
  top: 130px;
}
#equip_feet {
  left: 100px;
  top: 190px;
}
#equip_cloak {
  left: 40px;
  top: 10px;
}
#equip_arms {
  left: 40px;
  top: 130px;
}
#equip_bracers {
  left: 160px;
  top: 130px;
}
#equip_leftobject {
  left: 160px;
  top: 70px;
}
#equip_rightobject {
  left: 40px;
  top: 70px;
}
#equip_necklace {
  left: 160px;
  top: 10px;
}
#equip_rightring {
  left: 160px;
  top: 190px;
}
#equip_leftring {
  left: 40px;
  top: 190px;
}
.inventory,
.inventory span {
  width: 54px;
  height: 54px;
  background-size: 54px 54px;
}
#bagcategoryselect {
  font-size: 20px;
}
.bagitem{
  width: 50px;
  height: 50px;
  border-radius: 25px;
  background-size: 50px 50px;
}
.petlisting {
    border: 1px solid #104b10;
}
/* GAME WINDOW */
#middlebar {
    height: 460px;
}

#lootclosebutton {
    top: 7px;
    right: 15px;
    font-size: 20px;
}
#loot_contents {
  top: 50px;
  width: 210px;
  height: 120px;

}
/* on mobile phones the edge does not detect touch, move slide more right */
#zoombar {
    left: 0px;
    margin-top: 5%;
}
input[type=range][orient=vertical] {
    writing-mode: bt-lr;
    -webkit-appearance: slider-vertical;
    width: 20px;
    height: 300px;
}

/* BOTTOM BAR */
#skillbar ul li {
    font-size: 14px;
    height: 50px;
    line-height: 14px;
    width: 50px;
   
}

/* downsize battle and chat text and change position expand button */
#battleexpand {
    right: 40px;
    top: 85px;
    font-size: 36px;
    background-color:#216e2c;
    opacity: .7;
}
#battlepanel {
  bottom: 30px;
  width: 25%;
}
#battletext {
  bottom: 32px;
}
#chatpanel {
    bottom: 30px !important;
    width: 100% !important;
}

#chatoutput {
    width: 45%;
}

#channelbar {
    left: 650px;
    top: 10px;
    width: 300px;
}

#chat {
    width: 300px;
    opacity: 0.8;
}

#channelbar li {
    float: left;
    font-family: Verdana;
    font-size: 15px;
    padding: 3px 0px;
    margin: 0;
}

#channelbar li input {

    margin-right: 10px;
}

#chatbutton {
  left: 500px
}
#chatexpand {
    top: 85px;
    font-size: 36px;
    left: 620px;
    background-color:#216e2c;
    opacity: .7;
}
/* OTHER WINDOWS */
.closewindows {
  height: 30px;
  width: 30px;
  font-size: 24px;
}
.stataddpoint {
  font-size: 24px;
}

/* Crafting window */
#craftingwindowtitle {
  font-size: 16px;
}

.gamewindowtitlebar {
  height: 30px;
}

.gamewindowclose {
  font-size: 24px
}

#itemcraftingbuttons{
  width: 240px;
  height: 80px;
}

#craftbutton {
   width: 100px;
}

.craftingbutton {
    width: 80px;
    height: 80px;
    border-radius: 40px;
}
#CraftButton1text, #CraftButton2text {
    width: 100%;
    text-align: center;
    font-size: 16px;
    margin-top: 28px;
}

.itemlist {
  height: 280px;
}


/* Vendor window */
.vendorbuybutton,.vendorsellbutton {
  height: 28px;
}
.gamewindowclose {
    font-size: 32px !important;
}

/* Fishing tradeskill Reelin-button
.doactionbutton { 
  height: 44px;
  font-size: 24px;
  padding: 5px;
  margin-top: 20px;
} */

/* Character Sheet Windows */
.CSheetMenu ul li {

  font-size: 24px;
}
.focuspointsreset {
  font-size: 20px;


/* Players Online Window */
#PlayersOnline {
  font-size: 16px;



/* Bankwindow */
/* move the bank-inventory way up to allow acces to select filter directly*/
#bankcategoryselect {
  font-size: 24px;
}
#bankwin {
  top: -20px;
}

/* 2 gem windows, pet window */

.button {
  font-size: 24px !important;
}

/* pet window */

.petskillbutton {
  font-size:24px;
}

The Hive Bosses


Last night we went out for some action in the Hive Dungeon. After some days of making gear and making good use of the Auctions we set out for the bosses. First we were five and later Wolf joined us too (he was busy cooking chili and rice it was clearly food and drinks time !!! ). It was a mess but we had great fun!!! Enjoy and hopefully see you next week in the Sacrifice Halls dungeon for more action on Easter Sunday!!!


We finally grouped up and took on the first easy boss

The Mosquito Queen

The Hornet Queen, she is a master in blocking doors


Air Elemental
Deep deep in the Hive lives Bugzilla - picture by Muskateer

Some critical hits going both ways, picture by Quazit


The Big Boss Bugzilla

Wolf making his way through the masses

Wolf and Quazit in action - picture by Quazit
The last Boss to fall to a relentless ranger - picture by Quazit



Monday, March 30, 2020

Tradeskilling madness

Last evening/night we doubled presence compared to last week. Six players on for some tradeskilling madness. I thought we would need half an hour, but the fun lasted way longer!!! Many great items were made by King James, Muskateer, Quazit and yours truly and both Tornis and Dire Arrow enjoyed being able to renew gear. Next week we go hunt for bosses in a pack!!! Don't miss it!!! See you in the game!!!



Let's get it started, all at the Windy Waters Spawnstone!!!        King James creates a +12 Flawless Longbow!!!

Quazit transferring gem bounty                                            6 players!!!

Muskateer doing mass armour production!!!                      King James the Master Bowyer!!!

Monday, March 23, 2020

V5 Selfie Session 2020 - 1

Finally we were on all three to spent some Ogre Island time together and discuss ogrely affairs.
Quazit, Wolfhound and BraveHeart roamed the island and put to sleep some critters in the process..

Enjoy a few Screen Shots made by us!!! There is no tradition set yet, this was just a random Sunday evening/night and the three of us hope you will join us!! Hope to see you online!!!








Big Button CSS . First version for V5

While slowly expanding the history pages I am also working on improving the present state of the game where I can.

Some years ago I wrote a skin when that was an option to allow for playing OI on cellphones with bigger buttons and some other rearranging. I adapted that style sheet to the code below and on my pc I have installed an extension called StyleBot that allows you to apply a style (also called CSS) to a specific URL. It is for now the most stable and simple extension I have found.

To make it work on your pc install the extension (I for now did not synchronize to all sessions) and right click the new icon that appears top right. Select "Configuration". Select "Styles" on the left. Push "Add a new style". At the top in URL write "ogreisland.com/Play5". And below copy the following CSS code. The next time you entre in Ogre Island this style sheet will load. If you don't like it you can simple delete the style and log out, or even remove the extension, both will turn you back to normal style in Ogre Island.

The CSS code:

/* TOP BAR */
#topbar {
    height: 30px;
}

#topbar ul li {
    font-size: 14px;
    line-height: 14px;
    height: 20px;
    padding-top: 10px;
}

/* SIDE PANEL */

#sidepanel {
    top: 80px;
    bottom: 20px;
}
#panelbuttonbar {
    margin-left: -50px;
}

#panelbuttonbar ul li {
    font-size: 30px;
    padding: 13px 5px 13px 9px;
    border-radius: 17px 0 0 17px;
}
#equipgroups ul li {
    font-size: 20px;
}
/* rearrange equipment in 3x5 array to allow bigger display */
#equip_helmet {
  left: 100px;
  top: 10px;
}
#equip_torso {
  left: 100px;
  top: 70px;
}
#equip_legs {
  left: 100px;
  top: 130px;
}
#equip_feet {
  left: 100px;
  top: 190px;
}
#equip_cloak {
  left: 40px;
  top: 10px;
}
#equip_arms {
  left: 40px;
  top: 130px;
}
#equip_bracers {
  left: 160px;
  top: 130px;
}
#equip_leftobject {
  left: 160px;
  top: 70px;
}
#equip_rightobject {
  left: 40px;
  top: 70px;
}
#equip_necklace {
  left: 160px;
  top: 10px;
}
#equip_rightring {
  left: 160px;
  top: 190px;
}
#equip_leftring {
  left: 40px;
  top: 190px;
}
.inventory,
.inventory span {
  width: 54px;
  height: 54px;
  background-size: 54px 54px;
}
#bagcategoryselect {
  font-size: 20px;
}
.bagitem{
  width: 50px;
  height: 50px;
  border-radius: 25px;
  background-size: 50px 50px;
}
.petlisting {
    border: 1px solid #104b10;
}
/* GAME WINDOW */
#lootclosebutton {
    top: 7px;
    right: 15px;
    font-size: 20px;
}
#loot_contents {
  top: 50px;
  width: 210px;
  height: 120px;

}
/* on mobile phones the edge does not detect touch, move slide more right */
#zoombar {
    left: 0px;
    margin-top: 5%;
}
input[type=range][orient=vertical] {
    writing-mode: bt-lr;
    -webkit-appearance: slider-vertical;
    width: 20px;
    height: 300px;
}

/* BOTTOM BAR */
#skillbar ul li {
    font-size: 14px;
    height: 50px;
    line-height: 14px;
    width: 50px;
    background-size: 30px 30px;
}

/* downsize battle and chat text and change position expand button */
#battleexpand {
    right: 40px;
    top: 85px;
    font-size: 36px;
    background-color:#216e2c;
    opacity: .7;
}
#battlepanel {
  bottom: 30px;
  width: 25%;
}
#battletext {
  bottom: 32px;
}

#chatpanel {
  bottom: 30px;
  width: 50%
}
#chat {
  opacity: 0.8;
}
#chatbutton {
  left: 500px
}
#chatexpand {
    top: 85px;
    font-size: 36px;
    left: 620px;
    background-color:#216e2c;
    opacity: .7;
}
/* OTHER WINDOWS */
.closewindows {
  height: 30px;
  width: 30px;
  font-size: 24px;
}
.stataddpoint {
  font-size: 24px;
}

/* Crafting window */
#craftingwindowtitle {
  font-size: 16px;
}

.gamewindowtitlebar {
  height: 30px;
}

.gamewindowclose {
  font-size: 24px
}

#itemcraftingbuttons{
  width: 240px;
  height: 80px;
}

#craftbutton {
   width: 100px;
}

.craftingbutton {
    width: 80px;
    height: 80px;
    border-radius: 40px;
}
#CraftButton1text, #CraftButton2text {
    width: 100%;
    text-align: center;
    font-size: 16px;
    margin-top: 28px;
}

.itemlist {
  height: 280px;
}


/* Vendor window */
.vendorbuybutton,.vendorsellbutton {
  height: 28px;
}
.gamewindowclose {
    font-size: 32px !important;
}

/* Fishing tradeskill Reelin-button
.doactionbutton { 
  height: 44px;
  font-size: 24px;
  padding: 5px;
  margin-top: 20px;
} */

/* Character Sheet Windows */
.CSheetMenu ul li {

  font-size: 24px;
}
.focuspointsreset {
  font-size: 20px;


/* Players Online Window */
#PlayersOnline {
  font-size: 16px;



/* Bankwindow */
/* move the bank-inventory way up to allow acces to select filter directly*/
#bankcategoryselect {
  font-size: 24px;
}
#bankwin {
  top: -20px;
}

/* 2 gem windows, pet window */

.button {
  font-size: 24px !important;
}

/* pet window */

.petskillbutton {
  font-size:24px;
}

Saturday, March 14, 2020

100 players in player's list and counting...

Today passed the 100 mark on the player's list. Still many many more to put on the list.
This is slow and steady work. I will be adding more and also more info on players as I find it.

Player List OI

Saturday, February 29, 2020

Starting the OI - History page

Since there is no description anywhere about the history of Ogre Island today I started the History page. I myself started playing in the year 2000, I think someday in June. Before that, I had played a text driven multi player dungeon game and with the arrival of a laptop through my work and ever improving Internet quality one day I searched for a new multi player online game and found
Ogre Island. I have been playing ever since. Though I like history I guess I am not really the nostalgic type, but I do truly enjoy bringing back memories. The game is more than 20 years old now (it has the same age as my daughter, so easy to remember) and I hope you enjoy whatever jewels I can dig up about the past of the game.

Ofcourse this is history from my game experience and notes I made througout the years, so please contact me in game to enrich with your own memories and screenshots if you have any.

Cheers!!

BraveHeart